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Fredit is short for Frame Editor. It is used to cut up graphic files into sprites. It is also used to put together animation sequences that can be played in the game. It is highly recommended that you experiment with this utility until you get familiar with it’s functions. Nothing can get damaged permanently as the original game data is available on the CD. If you decide to import or modify anything,
please back up on a regular basis to prevent any hard work from getting lost or destroyed. Fredit can import numerous graphic file types. All animation’s are saved as “.ani”. Feel free to load up some ani’s from Atomic Bomberman to see how things are laid out and get a feel for how things are structured. It will be very easy, once you’ve decided to modify the content, to break the game so back up all original data first. Please use the original data/information provided by the game to guide you along and will most likely entail “Trial & Error”. This utility is being released as “UNSUPPORTED” so don’t contact Interplay Productions if you have any questions or problems. Happy Frediting!
On the fly resolution change from 320x200 to 800x600
Mouse support for frame placement and frame cutting
full 32-bit through a DOS Extender compiled into the program…
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