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Publicēts: 01.12.1996.
Valoda: Angļu
Līmenis: Vidusskolas
Literatūras saraksts: Nav
Atsauces: Nav
  • Paraugs 'The Creation of Tic-Tac-Toe Game Using the C/C++ Language', 1.
  • Paraugs 'The Creation of Tic-Tac-Toe Game Using the C/C++ Language', 2.
  • Paraugs 'The Creation of Tic-Tac-Toe Game Using the C/C++ Language', 3.
  • Paraugs 'The Creation of Tic-Tac-Toe Game Using the C/C++ Language', 4.
  • Paraugs 'The Creation of Tic-Tac-Toe Game Using the C/C++ Language', 5.
  • Paraugs 'The Creation of Tic-Tac-Toe Game Using the C/C++ Language', 6.
Darba fragmentsAizvērt

This is the final report showing all the work put into Mark Smith and Trevor Snaith's noughts and crosses program, for this semesters work. The report includes the aims throughout the project, which is to produce a noughts and crosses programme in "C", the problems which we encountered during writing the program and how we solved them. It shows the results of our noughts and crosses program including some printout from the program and an explanation of how the programme works. It also shows some improvements on how the programme could be made better, and a conclusion.
Aims
To develop a "C" program that allows two people to play "noughts and crosses. The computer must decide when the game has been won and by whom, or whether the game has been drawn. The computer should display the board after each move.
Results
When the programme is first run the opening screen appears as below:-
This opening screen is put together using a series of "printf" functions. …

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