Vērtējums:
Publicēts: 01.12.1996.
Valoda: Angļu
Līmenis: Vidusskolas
Literatūras saraksts: Nav
Atsauces: Nav
  • Konspekts 'Information Processing Technology ', 1.
  • Konspekts 'Information Processing Technology ', 2.
Darba fragmentsAizvērt

First I thought of what to do, what game to create. What properties to set for the game and the codes. Think of what the game screen will look like and the features in the game.
Plane the solution
When planing you are required to know the problem first of all. In order to solve it first I design a sketch of how my game screen will look like and labeled the features that are need in the game on the sketch. And then started to set the game's rules and properties. Plan the codes for the game.
Implement the solution
This game basically will be card game where there is three cards one of them is shown to you and the other two are covered for you to guess or find whatever on the shown card.

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