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An algorithm which allows the user to input a variable number of examination marks, calculates the average and prints the average.
A primary school teacher requires a program that can be used to play a number-guessing game with young children; the aim being to develop logical strategies and practice their understanding of numbers. In this game the computer picks a number between 1 and 100 and gives the child 10 turns to guess the number. After each incorrect try, the computer tells the child whether the guess is too high or too low. If within the ten turns the number is correctly guessed the computer automatically picks a new number and plays the game again with the same child. If the number is not gues…
- An algorithm which allows the user to input a variable number of examination marks, calculates the average and prints the average.
- Internet Hackers - Methods to the "Madness"; This is an essay which details much of the techniques used by modern hackers, as well as their motives for such actions.
- This essay is about the controversy over the internet, either being user friendly, or invading privacy of the users.
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